![]() The pants, on the other hand, do have an effect on the game. I don't really mind it for something like the alternate character model that the DVD/Blu-Ray comes with a code for, since that's purely cosmetic (though it does give access to a character and thus its abilities sooner). I'm sure they were online the day the sets were released, if not sooner. The fact that some of the pants are only available via codes found with the Lego sets for the movie troubles me. ![]() And it's more "good idea, bad execution" than anything else. There's only a couple effects that actually make any real difference. You can unlock pants that give you an effect in game. It has an interesting mechanic in the swapping of pants. Which makes that cut-scene particularly awkward. One scene in particular, taken from the movie, references a specific song. The music that does exist smacks of "temp tracks". Music is added fairly late in the film, and it's entirely possible that the scenes were sent to the game before the music was complete. They were taken from the movie, but the music is wrong - when it exists at all. This was most noticeable with the cut scenes. You haven't given the movie time to build interest in the game, and the parallel development means that if a change is made for the movie, the game lags behind. ![]() The game was released the same day the movie hit theaters. There are parts that honestly felt like it was an earlier draft of the movie. And more than just "makes for a better video game". It follows the movie fairly well, but there are points of divergence. It's got some bugs, but most Lego games do. Well, even a mediocre Lego game is still above average overall.
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